All you wanted to know, but were afraid to ask about “legends Kung Fu” – in our video review.
Age of Wulin: Legend of the Nine Scrolls
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Sergey, you returned to SG, or periodically will survey here MMO games? I really liked your work earlier on SG, I hope to see you here more often, thanks.
Well, if you look like that, then all the shooters are doom in a new shell, and indeed all games-the same thing, only drawn in different ways 🙂
Some, straight, mmm … objective review. So smoothly, on the shelves, everything is well laid out. The review is imposed by officialdom and licked to shine. Neither blood-beautiful metaphors, nor phrases driving the brain into the abyss of original chaos, even the usual preface, full of philosophical madness, and that is not. Where is that speed of the filling, 100,500 words per minute, from which the mind melted and dragged into a mug of tea?
Generally great, but a little fresh.
Hm. Not a single comment on the video cover.
I agree, at first I liked it, even very, but then, somehow I didn’t hook, I became boring, but the game is generally standing, IMHO.
Yes, Sergey’s voices are definitely not enough))) by the way, and where he is now observing? I’ll go listen to)))
Great shell to Warcraft ..
The hint of the uniformity of the gameplay of all MMORPG, Warcraft paved the path (did a lot of money) and most followed him … And if they change anything, then only cosmetically ..
Oo is it really when playing a new shooter, you are scrupulously understanding the management, while thinking – “how complicated and not clear”?
There are a couple of dozen of them, one thing … It is clear that there are good products and will go out, but there is a kind of stagnation in the genre on the face.Just MMO bring much more dough and everyone copies, they change something, add buns, draw new models, interface, etc.D.And Voila is a new game ..
In the single games there is such (Summary to console gaming, small management, Press X to Win, etc.), but everywhere there will be at least some loot, but not so much, for example, I do not observe that 60-80% of the games of the released say, let’s sayOver the past 6 years, have been codes, UNCHARTAMS, Skyrim, and T.D. The shooters in the framework of the genre differ, where the stealth will be screwed, where OPEN VORLD, where else, RPG naturally, TPS is also in Max, let’s say bullet Tim and Noir, in some Read Space is also something new compared to the standard yesdeveloped, etc.D. to infinity.
Of course, forgive fans of the Mmorpg genre, but when I personally see that something new should overplay and drag me into the game, and instead I get an ordinary grinding, I involuntarily be frustrated, because dozens to raids with a rich gameplay should be very, very fun,But instead, I tap the types of atat, potions and so on again and again, while at the same time I eat something, I drink tea and write a term paper, instead of immersing my head into https://bmtaxis.co.uk/uncategorized/corticosteroids-in-pregnancy-to-reduce-complications-from-being-born-prematurely-patient-information-leaflet/ the process ..
Coming this year: Archeage, Kingdom Under Fire 2, published in Korea “Blade & Soul “, Black Desert Online – Direct Apotheosis of Copying Wow’a. It is also worth adding there: dragon, World of Tanks, War Thunder, Hawken, Mechwarrior Online, End of Nations Planeside 2, Firefall, Defiance, Dust514 (It’s about MMO) and do not forget about Eve Online, which are not once no wow. And in general, Grindilka is more about the Korean MMO A-ka old L2, although in Wow’E the grind is natural too, but mixed with quests. So this is what we are talking about: IMHO, in the MMO genre, now, there are no less new ideas than in the single.
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